An independent game studio
We make the kind of games we want to play ourselves: calm, bright, no ads, no accounts. Every one of them tries itself out in the browser first, then goes to the App Store, Google Play and, where it fits, YouTube Playables.
How a game gets made here
Browser first
The first playable exists within weeks, and it is a real build, not a prototype that gets thrown away. It goes on this site so anyone can play it.
Then the game
Levels, art, sound, languages. What people do with the demo decides what gets built next.
Then the stores
The same code goes to the App Store and Google Play with the listings, screenshots and legal pages done, and to YouTube Playables where the game suits it.
Then the updates
New rooms, new stages, new languages, each release with its own notes. A game is not finished when it ships.
Need a game built?
We build games for other people the same way we build our own: a browser demo first, then the full game, then the stores. Tell us what you have in mind and we reply within a business day.
Thanks, got it.
We read every message and reply within a business day from info@upflydev.com.
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